Local
Legwork Studio
Legwork is doing exactly what I imagine myself doing after graduation: animation, editing, and a variety of other motion design things. I think it's really cool how many different animation styles they work with, from stop-motion-esque to hi-fidelity pseudo-realism. They aren't hiring interns at the moment, but if they open up to interns, I would probably want a position editing, touching-up, and creating animatics.Frost Motion
Like Legwork, Frost isn't bound by style. They do a lot of motion-tracking work, some full-3D pieces, and even some hand-drawn animation. This seems like another place where I could gain a lot of experience in motion. Frost doesn't advertise their openings on their website, so I don't know if or what they could possibly want to add to their team. I need a mentor-ship more than anything, so if they need someone to do some of the more menial, repetitive tasks of editing, I think that could be a great place to start.Backflip Studios
Backflip develops and maintains mobile games. If I want to go down the game-dev route, this might be a great place to start. The nice this about mobile games is that their premise is often simple. A mobile game stands out when the micro-transactions are either non-invasive, or non-existent, the gameplay is short and well implemented, there is a frequent sense of gratification, and the art/animation is subtle, but interesting. They aren't looking for interns or entry-level artists, but that's how I would want to startStudio Hippo
Another animation studio. This one creates animations that are definitely at my skill level. This place might make the most sense to start.Spillt
Another motion graphics/animaton studio. I don't know much about it yet other than the fact that it's pretty well known.National/International
Blur
I found out only a few years ago that Blur is responsible for some of the most amazing video game trailers that I've every seen. And they don't just make game trailers. They also make a lot of other CGI videos. My CGI experience isn't as solid as the folks in the 3D animation program, but it is something I enjoy doing. So maybe I could find an entry-level position in compositing, editing, or scene-building.
Rooster Teeth
I've been a fan of Rooster Teeth since the early days of Red vs Blue. They're always hiring interns and starting new animated shows. It would just be a matter of proving my value to them.Kyoto Animation
It is my ultimate, end-goal dream to work for this anime studio. The thing about KyoAni is that they have a school that teaches people to draw, animate, and edit in their style. So there are three large barriers that prevent me from getting hired right after graduation: I don't live in Japan, my Japanese language skills aren't conversation-ready, and I would need to get into and then graduate from the KyoAni school.
BrandNewSchool
A big place. Looks comparable to Blur, except they don't specialize in trailers.
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